Marie Lu
Full Name and Common Aliases
Marie Lu, born Xiwei Lu, is a celebrated author known for her captivating young adult novels. While she is widely recognized by her pen name, Marie Lu, she has become a household name in the realm of dystopian and science fiction literature.
Birth and Death Dates
Marie Lu was born on July 11, 1984. As of the latest available information, she is alive and continues to contribute to the literary world.
Nationality and Profession(s)
Marie Lu is an American author, though she was born in China. Her primary profession is as a novelist, and she has gained acclaim for her work in the young adult genre, particularly in dystopian and science fiction narratives.
Early Life and Background
Marie Lu was born in Wuxi, Jiangsu, China. At the age of five, she and her family immigrated to the United States, settling in Texas. This transition from China to the United States during her formative years played a significant role in shaping her worldview and storytelling perspective. Lu attended the University of Southern California, where she majored in political science. Before becoming a full-time writer, she worked in the video game industry as an art director at a video game company, a role that influenced her narrative style and visual storytelling.
Major Accomplishments
Marie Lu's major accomplishments are deeply rooted in her success as a novelist. She is best known for her Legend series, which debuted in 2011 with the novel "Legend." The series quickly became a bestseller, earning her a place among the top young adult authors. Her ability to weave intricate plots with compelling characters has garnered her numerous accolades and a dedicated fan base. The success of the Legend series was followed by the Young Elites trilogy and the Warcross series, both of which further cemented her reputation as a master of young adult fiction.
Notable Works or Actions
Marie Lu's most notable works include the Legend series, which consists of "Legend," "Prodigy," and "Champion." This series is set in a dystopian future and follows the story of two teenagers, June and Day, as they navigate a society fraught with political intrigue and rebellion. The series has been praised for its fast-paced narrative and complex characters. Following the success of Legend, Lu wrote the Young Elites trilogy, which explores themes of power and identity through the eyes of a young protagonist with supernatural abilities. Her Warcross series delves into the world of virtual reality gaming, showcasing her ability to blend technology with storytelling.
Impact and Legacy
Marie Lu's impact on the literary world is significant, particularly in the young adult genre. Her novels have been translated into multiple languages, reaching a global audience and inspiring a new generation of readers. Lu's work is often credited with revitalizing interest in dystopian fiction among young adults, and her stories have been praised for their diversity and representation. Her ability to create immersive worlds and relatable characters has left a lasting legacy, influencing both readers and aspiring writers.
Why They Are Widely Quoted or Remembered
Marie Lu is widely quoted and remembered for her insightful commentary on society, identity, and the human condition. Her novels often explore themes of power, justice, and resilience, resonating with readers who find inspiration in her characters' journeys. Lu's ability to articulate complex emotions and societal issues in a way that is accessible to young adults has made her a beloved figure in literature. Her quotes often reflect her deep understanding of the struggles and triumphs of youth, making her words both memorable and impactful. As a result, Marie Lu's work continues to be a source of inspiration and reflection for readers around the world.
Quotes by Marie Lu
Marie Lu's insights on:
A lot of the moments and experiences in 'Warcross' were inspired by specific moments that I remember as an intern working at Disney or having fun with my coworkers. A lot of it is very anecdotal.
I'm not much of an outliner in general. I tend to wing my way through all my drafts, which means writing a series is a very chaotic and panic-inducing experience.
My very first system was the Sega Genesis back when I was 7 or 8 years old. I played that into the ground. Like, my parents had to confiscate it and put it in attic, the whole thing.